#ifndef LIBELS_H
#define LIBELS_H
#include "game_code.h"
typedef int BOOL;
const int CONFORM  = 0x00000100;

GAME_CODE RefreshGame(int arry[],int row,int column);
GAME_CODE ScanGame(int arry[],int row,int column);
GAME_CODE IsRefresh();
BOOL IsConform(int v);
int Integral(int arry[],int,int,int);

#endif